﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ElfTyping.States.StoryState
{
    public class EndQuestAction : StoryAction
    {
        public EndQuestAction(StoryState storyState) : base(storyState) { }

        public override void OnEnd()
        {
            StoryState.EndQuest();

            base.OnEnd();
        }
    }
}
